Insights, tips and thoughts about UX, UI and product — from the field, from 20 years of experience
Many companies jump straight to design without checking if they're solving the right problem. Proper research saves months of development and leads to a product users actually need — not what we thought they needed.
Tools, techniques and workflows that speed up work without compromising quality. What works, what doesn't, and where to draw the line.
The most common mistakes I see over and over again and how to avoid them in your next project.
Building a design system early saves weeks of work later. How to start right and what mistakes to avoid.
Good UX solves problems. Great UX makes users love your product. The difference is in the details and decisions you hide from the user.
After hundreds of projects, I've learned what makes collaboration between design and dev succeed — and what kills it. The complete guide.
Figma's new AI features promise to change the game. I tested them in depth — here's what I found.
Designing for RTL languages isn't just flipping the interface. There are subtleties most designers miss — and I show them here.
A good presentation is part of the work. If the client doesn't understand your decisions — they'll reject them. Here's how to present design right.